TOUR VISUALS
Slightly Stoopid Tour Visuals
A surreal ride. Built for the big screen.
Presented here are selected motorcycle sequences from the full-length tour visual.
Project overview
Created for Slightly Stoopid’s live tour, this visual was designed to hold attention at concert scale. Working as a freelance designer and animator for XiteLabs under Creative Director Lee Cherry, I developed look frames and helped shape a surreal cinematic world built around a skeletal rider moving through a coastal landscape.
- Discipline
- Tour Visuals / Look Development / AI-Assisted Production
- Role
- Look Development, Design, AI-Assisted Production, Animation & Compositing
- Project status
- Commissioned production work created for XiteLabs for Slightly Stoopid. Project Creative Director: Lee Cherry. XiteLabs Creative | Studio Director: Greg Russell.
The Idea
A skeletal rider on a motorcycle moves through a sequence of sunlit coastal landscapes, golden-hour roads, and vibrant nighttime scenes. The visual direction maintains a feel-good summer energy throughout, using bold color, atmosphere, and continuous forward motion to create a cinematic journey that reads immediately on large concert screens and carries energy across the venue.
The Process
Working from Lee Cherry’s creative direction, I developed look frames to establish the visual treatment, then carried the approved direction through final animation and compositing using a hybrid of AI-assisted and traditional production methods. The work centered on transforming strong still imagery into cohesive motion that would remain clear, cinematic, and impactful at stage scale.
01 — Look Development
Created look frames defining the skeletal rider, coastal setting, color palette, atmosphere, composition, and large-screen readability of the visual direction.
02 — AI-Assisted Production
Used directed generative workflows to develop and refine visual material and motion, selecting, correcting, and shaping the results to maintain the approved look and continuity.
03 — Animation & Compositing
Completed the final animation and compositing, refining timing, movement, integration, color, and finish so the piece played as a cohesive tour visual on large concert screens.
AI supported visual development and production, while design judgment, look-frame development, animation, compositing, and the final finish remained hands-on creative work.
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